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Patch 7/10 Yeah! Forum Index -> PlanetSide 2
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Forum Veteran

Joined: 12 Sep 2005
Posts: 1612
Location: Roanoke, Virginia

PostPosted: Wed Jul 10, 2013 4:27 pm    Post subject: Patch 7/10 Yeah!

Three member custom loadsout will immediately be unlocked for any current subscriber! woo!

Bumpers for the flash - Give it a nice ass.

M40 Fury NERF
Direct Hit damage reduced from 750 to 300!

Text Call out>Whatever that means... when you are in range of a cap point but can't take it IE: Max, Territory is locked, or inside a vehicle.

New hud element

Secure: SCU is active and the shield is active, not vulnerable
Vulnerable: SCU is active but the shield is down

Overloaded: SCU has been overloaded but has not yet detonated
Destroyed: SCU has been destroyed

Score screen can now be seen while dead.

Map squad and instant action deployment now share the same timers

Double clicking a loadout number will spawn and or equipment vehicle/infantry loadout.


Facilities and Outposts on Indar and Amerish now have Sunderer No Deploy Zones.

These function just like the No Deploy Radius around allied deployed Sunderers
These zones prevent someone from parking a Sunderer right on top of a capture point, forcing players to fight to the capture points on foot

Super Wabbit
CH Administrator

Joined: 18 Apr 2004
Posts: 3667
Location: Raleigh, NC

PostPosted: Wed Jul 10, 2013 4:56 pm    Post subject:

Eh, some nice things there. I'm okay with the Sunderer change - and even the M40 change. The M40 change looks to be an effort to make it more of an anti-infantry weapon and give the bulldog a chance as it is supposed to be anti-light armor (which it wasn't as good at as the supposedly lesser M40).